Design / Game Design · December 25, 2022

Brief Introduction to Game Design by Lewis Pulsipher Udemy

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Brief Introduction to Game Design is the course offered by udemy for all those who want to know more about this topic.

The truth about what game design is, what you need to be good at it, and how to start out. No dreams, just facts.

Surely some are looking for a free course on this subject; However, we can assure you that the most important teachers in the field have rated this udemy course as one of the best for how concrete and explanatory it is.

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The course professor Lewis Pulsipher

The Brief Introduction to Game Design course is taught by Lewis Pulsipher. For those who do not know, this author is one of the best trained on this subject. He has lectured many times, taught at major institutes, and enjoys a high reputation from his colleagues.

Learn more about Lewis Pulsipher:

Dr. Lewis Pulsipher (Wikipedia: “Lewis Pulsipher”; “Britannia (board game)”; “Archomental” ) is the designer of half a dozen commercially published boardgames. His game “Britannia” is described in an Armchair General review “as one of the great titles in the world of games.” Britannia was also one of the 100 games highlighted in the book “Hobby Games: the 100 Best”. He has over 17,000 classroom hours of teaching experience including teaching video game design and production, and over 20 years of part-time graduate teaching experience. His book “Game Design: How to Create Video and Tabletop Games, Start to Finish” (McFarland) focuses on practical advice for beginning game designers, about how you actually create and complete game designs. He also contributed to the books “Tabletop: Analog Game Design,” “Hobby Games: the 100 Best,” “Family Games: the 100 Best.” His game design blog has been active since 2004, and he is a contributor and “expert blogger” on Gamasutra, the #1 site for professional video game developers. His latest published game is the 2011 reissue with additions of “Dragon Rage,” originally published in 1982. Three new versions of Britannia, including a 90-120 minute version and a diceless version, are forthcoming, as well as several other games from Worthington Publishing and others. His Viking adventure game “Sea Kings” was published by Worthington in August 2015, and the video game “Lew Pulsipher’s Doomstar” on Steam in September 2016. Lew has a Ph.D. in military and diplomatic history from Duke University, from ancient days when degrees in media, computer networking, or game design did not exist–nor did IBM PCs. In 2012 he was a speaker at the East Coast Game Conference, PrezCon, Origins Game Fair, and World Boardgaming Championships. Long ago he was contributing editor for White Dwarf and Dragon magazines, and publisher of various game fanzines. In 2013 he was Industry Insider Guest of Honor at GenCon, and in 2014 is again speaker at the ECGC.

Brief Introduction to Game Design

Description about Brief Introduction to Game Design

This is a brief introduction to game design by Dr. Lewis Pulsipher (see Wikipedia), designer of several published games (e.g. Britannia), retired teacher (computer networking, later game design and game production), and author of the 2012 book “Game Design: How to Create Video and Tabletop Games, Start to Finish” (McFarland). A much longer and more comprehensive course (“Learning Game Design”) is also available on Udemy. (This course was free in 2013; it has not been free since then.) Comment from LinkedIn: “Fantastic course, Dr. Pulsipher. I’m in school for Game Dev (which, of course, does involve programming), and while my last instructor is a veteran in the field, the textbook didn’t emphasize the required aptitude for Game Design. This one nails it without sugarcoating it.” By Michael Thompson A recent reviewer (Santiago Eximeno) gave the course 3 stars, so I asked him what I could do to improve it. He said: “Your course is fabulous. I have given it 3 stars because it’s a first step. I really enjoy contents but, as its name says, it’s an introduction to game design and I think that a wannabe game designer must continue studying and working on it. So I don’t think that you must improve this course, it’s just that for me is a first step and for that I have given it a 3 stars rate. I’m sure that “Learning Game Design: as a job or a hobby” (I have starting it now) will be great . . .” And it’s certainly true that this course is only a start.

Score according to professionals: 3.6

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